delphic tear generator. You may only generate 1 stack every 2 seconds. delphic tear generator

 
 You may only generate 1 stack every 2 secondsdelphic tear generator  I am at around 300 now and gains are getting…Advanced Exotic Particle Generator Shield Weakening

Delphic Tear Generator ----- ----- ----- Hangars: 1 : Elite Scorpion Fighters Officers and Crew. I suggest swapping out Particle Feedback Loop, which only affects weapons, and Unconventional Tactics. Cannot Equip more than 1 of this Item. . There's even more that I can't think of off the top of my head, or are more difficult to obtain (Like weaponized helical torsion from the legendary bundle). For example: This ship replaces the Ensign Science with an Engineering station taking away potential survivability powers on. Advanced Exotic Particle Generator Long Range Targeting. Bridge Officers. Their ability still refers to them as. The console also passively boosts your Exotic damage, making it fairly useful in the long run for any Exotic build. What was fixed for the IQD was the description. It's been a while since I checked my science romulan, so I forgot what all I have in this area. Craft or Exchange. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. Console - Universal - Neutronic Eddy Generator Epic Nice damage clicky, especially in ISE since they don't get blow away. Epic Counter-Command Multi-Conduit Energy Relay Mk XV Epic. Player may only equip one of these consoles. And think about what makes them usefull. r/sto. A note that might be interesting for some: Replacing the Delphic Tear, Assimilated Module and Quantum Phase Generator with Neutronium Alloys did decrease the DPS to about 37k, though at a much higher survivability. Shields drastically reduce the effects of kinetic damage. Console - Universal - Adaptive Emergency Systems: Adaptive Emergency Systems (All Damage) Console - Universal - Crystalline Absorption Matrix: Crystalline Absorption Matrix (Matter Conversion Beam) Particle Generator consoles are the ultra-low-end filler while you earn your fleet credits for the particle focusers from the fleet research lab. 0. Madison, WI. Constriction Anchor, Sensor Burnout, and Delphic Tear Generator are great for EPG builds. Kelvin variant comes with predefined [Reload] modifier which reduces recharge times by. infinity kit module box and infinity boff manual boxThen my main is running IPO, Exotic Modulation, ICS, Ceaseless Momentum, Automated Shield Alignment, and currently Digital Compilation, with consoles Temporal Vortex Probe, Neutronic Eddy Generator, Delphic Tear Generator, and Constriction Anchor, and the personal trait Context is for Kings, and also has SIA (but with only GW and TR. It does still scale on things like Support Mode, Temporal Vortex Probe, Delphic Tear Generator, and so on, so there's still significant value in an exotic damage build. Delphic tear generator adds some critd. I took a lot of suggestions…Business, Economics, and Finance. Right now i would take the delphic i guess, just because its great and you could buy it from the. Causal Anchor (from the Eternal-class Multi-Mission Science Vessel) spawns two AOE hazards that damage stuff over a. The CC deflector boosts Exotic, energy weapons, and torpedoes, with the added perk of the Control stat boosting your GW (which Drain won't). Exiting combat will clear all stacks of Calm. I'm looking to buy or trade for 2 more dual cannons and 2 more turrets. Delphic Tear Generator, and Temporal Vortex Probe. 8 mil two days ago. This anomaly will chase down the nearest foe. The USS Seleya, a Palatine-class MME using Aux Cannons. Reputation traits - Controlled Countermeasures sadly does not boost exotics. Build Notes: - While this build is almost identical to my Nebula Exotic DPS build there a few caveats to ship layout that can cause some changes in BOFF powers layout. Tachyokinetic Converter. Decent clicky. Delphic Distortion Torpedo Saboteur Delivery Vehicle Photon Torpedo Fore Weapon 2 Gravimetric Photon Torpedo Launcher. The Critical Chance bonus gained from this Trait is capped at +50% (attained by having. The Chrono set boosts Exotic, energy weapons, and torpedoes. DECS: colony deflector, romulan or comp engine (moar. Craft or Exchange. Console - Universal - Delphic Tear Generator (Exotic Damage) Console Powers. Engineering: Constriction Anchor, Conductive RCS [CtrlX], Retrofitted Assimilator. Delphic Tear is worth slotting just for the Cat2 boost. Console - Universal - Constriction Anchor highest bonus. 72% critH, or twice what you are getting from Precision. This along with a voth phase cloak as this ship doesn’t. 4 EPG 5 Science Consoles Console - Science - Restorative Particle Focuser Mk XV Epic [CtrlX] [EPG] mods - +39. This version takes advantage of the…Not to be the bearer of bad news, but not only is the passive good, but I reliably get 10-20k out of the active in CCA, and outside of CCA it's basically EM2 for moving around. -> is not on this build and is another instant 19. Bioneural Infusion Circuits. Remember you want to be closer for Delphic tear. Retrofitted Assimilator is an ok autocast clicky. You need the Particle Manipulator personal Trait from R&D Science School level 15. Bridge Officers Power Commander Science-Temporal. Temporal. Squeezing in the Delphic Tear Generator and/or Constriction Anchor consoles could be a long term goal. Advanced Exotic Particle Generator Advanced Long Range Targeting Sensors Advanced Hull Penetration Advanced Shield Weakening. SCIENCE CONSOLES: Exotic Particle Field Exciter [EPG] 3x Restorative Particle Focuser [CtrlX] [EPG] Interphase Quantum Distributor. M. 32 of 47 (security officer): science boff abilities have a 15% chance to increase CrtD by 20% for 30 seconds, intelligence boff abilities have a 30% chance to increase exotic damage by 25% for 30 seconds. Remember you want to be closer for Delphic tear. Still, 17K is respectable and bears more testing for sure; the active was better than that of the Vortex Probe or the Delphic Tear in that run even if the stats weren’t quite as awesome. Duelist's Fervor. On the console end, you have several more possibilities - Delphic Tear Generator and Constriction Anchor are 2 options. Personally id recommend the Vanguard carrier if you want a great carrier thats relatively easy to get. And make sure to add the space trait Particle Manipulator (unlocked with R&D Science lvl 15). Even then you're better off with a generic exotic booster like a delphic tear generator. Exotic Particle Generator is a Captain Science skill that is available to all Captains. Transphasic Torpedo Launchers deal average damage with a long recharge and have increased shield penetration. (And the Delphic Torpedo launches a lot of torps even on just a HYT1). Often get 100k dmg each to 5 targets then 100k AE). With maxed Pedal to the Medal stacks, each spore burst does 14k. Cirno's Perfect Math Class Build Info This is another theme build, trying to come up with a strong sci-gunship design to fit… It can run 6 anomalies and literally every Boff power triggers the spore-infused anomalies. Increases Critical Chance and Critical Severity. Some of the others I have been trying out are: Mycelium Ambush for cooldown help. Would you have any sudgestions to replace the Delphic Tear Generator, Auxiliary Ejection Assembly and the Contriction ancho with? I do not have access to those consoles. . I suggest swapping out Particle Feedback Loop, which only affects weapons, and Unconventional Tactics. Just the ones I can come up with now, I'm sure there are more. Squeezing in the Delphic Tear Generator and/or Constriction Anchor consoles could be a long term goal. Delphic Tear Generator: Destabilized Singularity Projector: Destabilized Tachyon Emitters: Heavy Escort Modifications: Disruption Pulse Emitter: Synergistic Retrofitting: Disruptor Autocannon: Bortasqu' Cruiser: Dominion Command Interface: Dominion Console: Dominion Coordination Protocol:(I'd look more at things like Delphic Tear Generator, Constriction Anchor, etc for consoles. This allowed me to sell/repurpose these items rather than binding them to a character with no interest in EPG. Not all starships can equip Dual Cannons. CryptoHit the first group with basic Exotic combo, leading with GW. And to be completely honest, I don't see myself running a broken. I_make_fanboys_cryNon-Science Consoles: the Discovery rep console and the Chronometric or Morphogenic (whichever one matches your weapons). Both of them can do very high damage if you're specced into EPG. Didn't seem to be in the template spreadsheet for some reason. They are not affected by Weapon Power. They are not affected by Weapon Power. Your build seems to be lacking in mobility. Hi all . Particle Generator Amplifier (Rank 2) +6. 8% Directed Energy Damage Dynamic Power Redistributor Self: +Hull Regeneration, +Bonus Damage Resistance Rating, +Damage (at >80% HP) to self: +40% Bonus Damage (Reapplied every 1 second for 20 seconds as. Category: Abilities. Delphic Tear Generator: Lorca's Ambition 2/3 - On Crit - +1% Crit Severity buff for 20 seconds, stacks up to 25 Stamets-Tilly Field Modifications 3/4 - Defenetly try to get all the cheap universal consoles present on that build (by cheap i mean they are below 10m or so on the ex), like Delphic tear, Constriction anchor, MTTA. The Creating Delphic Applcations space set of three items is available from the Lobi Crystal Consortium for 200 each. The console is really comparable to Delphic tear in power, IMO. Not sure about polarize hull (perhaps go for structural analysis: debuff and secondary deflector) or OSS. Well it does boost some consoles realy well like Delphic Tear and Cascading Subatomic Disruptions, it doesn't boost MTTA and Plasma Storm. No description has been changed though. Temporal Vortex Probe: 10. The patch notes said the Delphic Tear Generator console, not the Interphase Quantum Distributor console. Delphic Tear Generator. Note Twin Beam Arrays are essentially identical to standard or single Beam. The Critical Chance bonus gained from this Trait is. Also a lot of consoles that could give you powers. 5% chance to apply a plasma fire DoT directly to target's Hull. For damage in Ground combat, see Damage type (ground) There are three major damage categories in Star Trek Online: Energy damage is the set of the 6 main types of damage dealt by direct fire ranged energy weapons in space, as well as two other less-common types. Science: [EPG of highest mark and rarity you can afford]X2 Temporal disentanglement suite. Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damage. Lt. Radiant Quantum Torpedo Launchers deal low damage but they have a fast recharge. 1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. . Delphic Tear Generator Mk XV Epic 2 Hangar Bays Elite Jem'Hadar Gunboats Or Tholian Widows (Both bays) Elite Jem'Hadar Gunboats Officer Details. Since it looks like you've bought some exchange consoles you might consider adding the Delphic Tear Generator to that list, it has a passive that boosts Bonus Exotic Damage and its active is exotic damage and gets boosted by everything. Take off you Particle Burst, downgrade your Subspace Vortex and place Photonic Officer II. Hit the first group with basic Exotic combo, leading with GW. O. Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damage. A bigger problem is the torpedo. :) do your Reps - Reputations! I mean alot of the gear / active traits come from there :) Exotic Damage leans heavily on a couple of personal traits: Reaching rank 15 in Science R&D gives you the most important one, Particle Manipulator, a trait that gives you (on a science vessel with lots of consoles giving you EPG stats) 50% crit chance and a huge boost to crit damage on your damage dealing science abilities based on your current. Hey! I wanna do a themed ship. To ease myself into it, I thought of buying a science…The gear things I referenced but didn't mention there were the Delphic Tear Generator and Constriction Anchor consoles, those are great, but average around 5 mil ec each. ScienceUniversal - Delphic Tear Generator Nausicaan Siphon Generator Mark XII Tactical Consoles: Universal - Flagship Tactical Computer Universal - Chakram Projector Universal - Chronogami Displacer Universal - Defensive Drone Guardians Notes: I'm going to replace the rest of the primary systems with Lukari components and refit the Engineering. And make sure to add the space trait. on Tier 5; +125 on Tier 6) Boff Ability: Delphic Phasing While this trait is slotted, you will gain a stack of Partial Delphic Phasing each time you score a critical hit. The active is reminiscent of the Delphic Tear Generator in that it bombards random foes in the fore arc 16 times in 8 seconds. In space combat you gain a damage and accuracy boost based on your Auxiliary Power Level. It is generated by the [Console - Universal - Delphic Tear Generator], which is obtained from the Sphere Builder Lock Box. [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother [3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco. Temporal Disentanglement Suite Mk XV EpicBusiness, Economics, and Finance. delphic tear would be a strong cone aoe, especially good for isa for the grouped up spheres. Terran Targeting Systems. Delphic Tear Generator Mk XV Epic Big exotic damage boost. Disruptors are green in color. Take off you Particle Burst, downgrade your Subspace Vortex and place Photonic Officer II. . Instead, I use Delphic Tear Generator (from Lockbox). If it was me I would replace emergency power to engines 2 with reverse shield polarity or aux to structural. Right now i would take the delphic i guess, just because its great and you could buy it from the exchange instead of paying 200 lobi:). Some ignore it completely, while some stack multiples per second to the 10 stack cap. Console - Universal - Delphic Tear Generator Epic Cat 2 exotic & nice clicky. CryptoDelphic Tear Generator Mk XII Very Rare 5 Science Consoles Restorative Particle Focuser [EPG] [CtrlX] Mk XII Very Rare Restorative. If you don't use the PEP it doesn't do anything (unless you use plasma shockwave a lot). Salvaged Console - Delphic Tear Generator. On a few characters I am using the Delphic Applications set. And be very careful with the Neutronic Eddy Generator, you want enemies dying before it can move them around and mess everybody up. I was aiming for polaron based weapons and exotic damage abilities on my sci mainly gravity well and subspace vortex. 7 x Lockbox Personal Traits. Delphic Tear Generator (+20% exotic damage) Hull Image Refractors (+20% ALL damage) <-- everyone should have one There are plenty of other exotic-boosting universal consoles out there, though most come from ships or events and are not as easily obtained. Fragment of AI Tech. All of these, even the lobi ones, can be obtained for far less than a promo ship. They bare the traditional 3 Fore 3 Aft sci ship loadout. I used to use a Boronite on my scitorp build but with the plethora of good consoles and limited console slots, the only lockbox console I still use is the Delphic Tear Generator for the wonderful bonus exotic damage. The Borg Cutting Beam generator thingy has a passive that adds 10% Cat2 to damage of other universal consoles. This damage resistance increase stacks up to three times. Boff Abilities: LieutenantTactical Romulan. Once you have 10 counters you will gain the Storm buff. The Chrono set is also featured in pretty much every Exotic-centric build that's been created since its introduction. Start farming some EC up because you can pick up one or more of the following consoles from the Exchange: Disruption Pulse Emitter, Delphic Tear Generator or Constriction Anchor. 3% Bonus Exotic Damage), Delphic Tear Generator (+20% Bonus Exotic Damage), Retrofitted Assimilator (+30 EPG, +30 Control), Auxiliary Ejection. I'd argue that the Constriction Anchor and Delphic Tear Generator are arguably superior (guaranteed buffs), though I'd lose the Rule 62 and QP consoles first if Sci is intended to be a major focus. They fire a series of average damage twin beams across a 250° arc. per point you have in the Starship Exotic Particle Generator skill. | [Console - Universal - Auxiliary Ejection Assembly] | Its passive is more +EPG damage, but I use this more for its clicky. Increases your Critical Hit Chance in space combat. Delphic Tear Generator Cheap one. Console - Universal - Constriction Anchor Epic Cat 2 exoticTactical consoles - Vulnerability Exploiters that boost your torpedoes, or universal consoles like Delphic Tear Generator for boosting exotic damage. 7 x Lockbox Personal Traits. Values do not reflect skills or other modifiers. Event console s and Traits. So for example if I use Hyper-Focusing Trinary, Hostile Acquisition, and Delphic Tear all on the same target, that target receives the full -75-50-20 DRR. Sounds cool, but what you don't know is that different consoles build these stacks differently. Delphic Tear Generator Epic Assimilated Module Mk XV Epic Auxiliary Ejection Assembly Epic Sometimes use the new Temporal Vortex Probe instead. 7 x Lockbox Personal Traits. bonus dmg. Join. The obvious upgrade is the Improved Gravity Well trait and I have. Astrophysicist (+10; Superior: +15) Particle Manipulator (+Critical Hit Chance and Critical Hit Severity for Exotic Damage Abilities, depending on Skill) Positive Feedback Loop (+10% Exotic Damage, after using a Hull or Shield Heal ability) If you're doing a sci heavy build, the delphic tear generator console would be the best option. Delphic Tear Generator (+20% Bonus Exotic Damage), Retrofitted Assimilator (+30 EPG, +30 Control), Auxiliary Ejection Assembly (+19%. The obvious upgrade is the Improved Gravity Well trait and I have. And you'll almost certainly want the Fek'ihri Torment Engine, on my build, as good as Temporal Vortex Probe is, I. Salvaged Console - Micro Dark Matter Anomaly. I know that running an energy build on a science vessel is not ideal, but I already have another character doing sci/torp, and this captain is…Start looking to get Delphic Tear Generator and Constriction Anchor, they're extremely powerful. With the delphic AP set from the lobi store in shooting out high yield science torpedoes with huge recharge rates. Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies. Yea Delphic Tear Generator is a good choice too, its a great console. I would always use the Fek'ihri Torment Engine and Lorca's in tac console slots, and then you can consider the Chronometric Capacitor (which is worth almost double the final damage increase of a Locator or Exploiter to my build) or any universal consoles you have, starting with buying the Delphic Tear Generator and Constriction Anchor and then. 26 of 47 (security officer): tactical boff abilities have a 15% chance to increase DoT damage by 50% for 30 seconds, temporal. Console - Universal - Delphic Tear Generator 20% Bonus exotic damage and 5% severity 5 Science Consoles Console - Universal - Plasma Storm Module Lots of damage from this if centered on a gravity well to increase what is in its radius a bit (it's only 3km wide so use grav well to pull stuff into it). For reference, Delphic Tear has a base damage of 360 (when you consider it ticks twice per second), and doesn’t double-scale off of two different power settings, nor does it reduce its own cooldown based on damage settings. Bridge Officers Power Commander Science Structural Analysis I. Beam Arrays fire a series of average damage beams across a 250° arc. The Delphic tear generator none of the passives work when watching the crit severity stat changes for half a second then goes back to the % before it was slotted. Salvaged Console - Micro Dark Matter Anomaly. Swarmer Matrix is good for pet-based builds. Shields drastically reduce the effects of kinetic damage. CryptoDelphic Tear Generator (confirmed) Temporal Vortex Probe (confirmed) Photonic Shockwave (unconfirmed) Tractor Beam (unconfirmed). The Console - Universal - Delphic Tear Generator is obtained from the Sphere Builder Lock Box and [Infinity Prize Pack: Cross-Faction or. The Critical Chance bonus gained from this Trait is capped at +50% (attained by having 250 Particle Generators skill), but there is no cap on the Critical Severity. Oh. Rarely remember to use the clicky. They have a 2. CryptoDelphic tear Generator Temporal Vortex Probe Neutronic Eddy Generator (nerfed i know-suggestions. Bridge Officers Power Commander Science-Command Structural Analysis I Pirate Subspace Vortex II Destabilizing Resonance Beam II Gravity Well III. Save GW/SSV. Hey there, So I'm trying to work out my Palatine, for which I'd like to use the aux cannons as the weapons instead of torps (I've got another char doing sci-torp, I'd like her to mix it up a little). If I'm not mistaken, cross-faction consoles packages were removed from the infinity lockboxes. 2 all damage at 125 AuxOpen menu Open navigation Go to Reddit HomeBusiness, Economics, and Finance. This "tear" is capable of causing spatial. Duelist's Fervor. S. In space combat, Phasers have a 2. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. On a few characters I am using the Delphic Applications set. Upgrade a Mk XII for random Mod. The Delphic tear generator none of the passives work when watching the crit severity stat changes for half a second then goes back to the % before it was slotted. 1413 + sum (All Cat1 only)) * (1 + sum (All Cat2 only)) * * (1 + (resistance modifiers)) There's a few things about Spore-Infused Anomalies that are. The Rad increase would also increase [Console – Universal – Radiation Bombardment Matrix] Which is currently around 6-10k of my dps. Increases your Critical Hit Chance in space combat. Target the generator with Tyken's Rift and whatever other exotic powers are available along with another torpedo spread. Captain Faction. I could use a little feedback. Photon Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. Delphic Tear Generator creates large conical bursts of radiation damage in rapid succession (once every half second) for a bit. I'll see how Tour goes to decide whether to buy a sec def, although the tech upgrades I have could get the job done and have several left over, I. The Temporal engines themselves won't do much for me, though, since my only hull heal is Hazard Emitters. 3 Cat2. Delphic Tear Generator 5 Science Consoles Console - Science - Exotic Particle Field Exciter Console - Science - Particle Generator. Delphic Tear Generator has good passive stats, but I tend to slot Sensor Burnout instead because I can't set this one to autocast. Delphic Tear Generator (Coneaoe dmg / Infinity Box) !!Defensive Drone Guardians (aoe faw dmg / Lockbox)!! attention, they’re buggy atm. r/stobuilds: A Subreddit for the discussion of space and ground builds and mechanics for the game Star Trek OnlineWhich consoles are worth buying on the exchange for your other toons? Beam/Cannon builds prefered Which are worth getting before they might not be available anymore or just generally good to have no matter what build?r/stobuilds: A Subreddit for the discussion of space and ground builds and mechanics for the game Star Trek OnlineHello everybody, here are some suggestions and informations for season 13 builds. Reply. Console - Universal - Disruptive Topological Matrix. 49%. 5% chance to disable 1 random subsystem for 5 seconds. Retrofitted Assimilator is an ok autocast clicky. do not use them!. Given the derived formula that (total critH / total critD) = (proposed critH / proposed critD), the equivalent to 16% critD would be 8. Target the generator with Tyken's Rift and whatever other exotic powers are available along with another torpedo spread a nd the rest of the consoles: Dark Matter Anomaly, Delphic Tear, Neutronic Eddy Generator, along with Relocate Mines. Delphic Tear Generator creates large conical bursts of radiation damage in rapid succession (once every half second) for a bit. ). but just check the consoles we've listed in the post :) mainly you want universal clicky consoles to use there since the small. Dual Cannons, Dual Beam Banks, Cannons, and Dual Heavy Cannons can not be mounted in aft (rear facing). Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies in the immediate area. Console - Universal - Delphic Tear Generator. Unconventional Systems. Things have for the lack of a better word changed. Constriction Anchor, Sensor Burnout, and Delphic Tear Generator are great for EPG builds. And it still only functions as a cat 1 exotic boost. Get at least to 250 epg (for particle manipulator) Rest stats to focus are crits (mostly critd) and bonus exotic dmg (constriction anchor, delphic tear generator, aux ejection assembly) EptE with emergency conn officer. A bigger problem is the torpedo. I. And the Verne has so much. Expedition Multi-Mission Recon Explorer T6 Looking for feedback on my build. Delphic Tear Generator Dynamic Power Redistributor Module Ferrofluid Hydraulic Assembly Module Mk XV VR (no point upgrading it further). Bridge Officers Power Commander Science Delayed Overload Cascade I Pirate, Efficient. Delphic Tear Generator (+20% Bonus Exotic Damage --cap of 1) Constriction Anchor (+25. Causal Anchor (from the Eternal-class Multi-Mission Science Vessel) spawns two AOE hazards that damage stuff over a wide radius then explode Note: I do not use Auxiliary Ejection Assembly (from Kelvin Connie) OR Constriction Anchor (from Lockbox). Assimilated Module. Target the generator with Tyken's Rift and whatever other exotic powers are available along with another torpedo spread. The reason for this is that Klingon and Federation ships can now be played by all characters - and their consoles thus obtained through the C-store. It's been a while since I checked my science romulan, so I forgot what all I have in this area. 14 votes, 16 comments. Data. CryptoFor example, the Bellum particle generator from the Disco rep. This is a followup to my initial Jarok build last year, incorporating most of the originally planned upgrades as well as many suggestions from the comments. Delphic Tear Generator Bonus exotic Console - Universal - Auxiliary Ejection Assembly Bonus exotic Console - Tactical - Fek'ihri Torment Engine. Business, Economics, and Finance. They have a 33% chance to apply Enhanced Chroniton Stabilization for 60 seconds, which leaves a stream of Chroniton particles on the firing. . Got this a long time ago in a cross faction box - it's amazing. Delphic Tear Generator Stand-alone console. Delphic Tear Generator and Constriction Anchor, normally around 5 million ec each, are both closer to 20 mil. do not use them! Dynamic Power Redistributor (dmg buff & heal / Lockbox, expensive for fed) Lukari Protomatter Field (high aoe heal / Anniversary Event Ship) Projected Singularity (Crowd Control / Infinity Box ) Meanwhile cat2 is much harder to find, you'll get it from some abilities (like Attack Pattern Alpha and Scattering Field), the Delphic Tear Generator and Constriction Anchor consoles, some traits, and Particle Focuser consoles. Feel free to discuss my build below. Target the generator with Tyken's Rift and whatever other exotic powers are available along with another torpedo spread a nd the rest of the consoles: Dark Matter Anomaly, Delphic Tear, Neutronic Eddy Generator, along with Relocate Mines. +5% Critical Severity Sensor Burnout Stand-alone console. Save GW/SSV. Reply. Delphic Tear Generator Auxiliary Ejection Assembly - ability never gets used, passives are pretty good Mycelial Spore Burst - ability never gets used, passives are pretty meh Neutronic Eddy Generator Plasma Storm Module 👑 Mycelium Ambush - ability never gets used, passives are pretty good Lorcas + DM Torp - made the switchBusiness, Economics, and Finance. Aside from being passive as people noted, it's popular because it gives bonus exotic damage, also known as "cat2" exotic damage. Console - Universal - Delphic Tear Generator Epic Officer Details. If your turn rate is sluggish, consider a Conductive RCS with [EPG] mod. 54K subscribers in the sto community. It has been a long time since I decided to make a thread like this. Bridge Officers Power Notes Commander Science Tachyon Beam I At that time, I used Tachyon Beam+Improved Tachyon Beam trait , However I changed it to Subspace Vortex for more damage. Hull Image Refractors is probably the most generally useful. They are not affected by Weapon Power. I wanna do something like a battlecruiser from StarCraft, and I know what ship I'll use, I need help with deciding weapons. It does work whenever a universal console is activated, it's just that it only affects universal consoles that actually deal damage, like Delphic Tear, Plasma Storm, or Ion Storm Generator. CryptoJust to make sure there's no confusion, I can confirm with absolute certainty that both Hostile Acquisition and Delphic Tear do stack with *other* sources of DRR debuff, just not duplicates. Cannot Equip more than 1 of this Item. So far in 3 ISA runs I've gotten 90-105k DPS, split about 40% spore damage, 40% sci power damage, and 20% pets and weapons. I als utilize several very advanced. This means it stacks multiplicatively with standard/cat1 boosts, rather than additively. For eventual ship traits, look into Exotic Modulation first, then Checkmate. Undine and slightly reduces the target's speed and cause a delayed damage effect. 3%: Under-valued. Both give a great EPG bonus. Deteriorating Secondary Deflectors are superior to Inhibiting Secondary Deflectors, because their damage proc works immediately, whereas Inhibiting Secondary Deflectors hesitate. Formula: Base * ( 1 + 2. It has a 2. Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies in the immediate area. People just really want to get those carriers set up. Delphic Tear Generator Auxiliary Ejection Assembly. I either. The doff has a chance to spawn additional gravity wells; I can't remember the numbers, but with a VR doff you can reasonably expect a second gravity well at some point, and. So, all other things being equal, set up a ship--any ship, really--but don't go too hard on Cat2. Console - Universal - Dispersing Nanoprobe Assimilator. They are not affected by Weapon Power. Madison, WI. The Particle Emission Plasma Torpedo Launchers will in addition to its normal torpedo effect unleash a deadly Plasma Cloud upon impact, which damages all. Event console s and Traits. Quantum Mine Launchers drop a series of automatic mines. There may still be some old cross-faction boxes on exchange. Chance and . 400kw Kohler Diesel Generator 1 year warranty Under 400 hours 120 gallon tank. Delphic Tear Generator 5 Science Consoles Exotic Particle Field Exciter [EPG] Exotic Particle Focuser [DrainX] [EPG]. 2 mil. Tips for good console sets/weps/space magic? So I’ve pretty much only ran TAC for most of my STO career, usually sticking with phaser builds, and utilizing my kelvin consoles. Yea Delphic Tear Generator is a good choice too, its a great console. Each stack of Partial Delphic Phasing provides an increase to All Energy Damage resistance rating and lasts for a short duration. Bio-Molecular Photon Torpedo Launcher can occasionally. Enlightened. Gotta get within 5km to use it though. If you can trade off some consoles for something like Delphic Tear Generator, Constriction Anchor or Aux Ejection Assembly, you could see some improvement. Resonating Payload Modification. Delphic Tear Generator: Cat2 EPG passive and nice damage clicky. Each point of Exotic Particle Generator skill provides +0. Take your Temporal torpedo off and put the Delphic torpedo instead, with Torp spread III it's impossible to not get the resistance debuff on the enemies, and your cooldown problems will be. The only drawback is its 3 tac consoles, but that means more gimmick consoles like the mining drill laser, proton charge launcher and delphic tear generator. I am trying to keep with the original USS Aventine build as…Business, Economics, and Finance. This console is off of the Edison Temporal Warship. For personal and ship traits,. What was fixed for the IQD was the description. Change them to universal consoles like Bioneural Infusion Circuit (Lobi), Delphic Tear Generator (exchange/lockbox), Tachyokinetic Konverter (Lobi), Temporal Disentanglement Suite (Episode Reward),. Duelist's Fervor (all my pure Tac Escort Alts have it) and Delphic Tear. Console - Universal - Delphic Tear Generator (Exotic Damage) Console Powers. Deflector: Elite Fleet Protomatter OR Bajor Defense. Also, move that Dyson Proton Beam to the aft and use a particle emission plasma torpedo from the Exchange or Delphic Distortion torpedo from Lobi store. TACTICAL CONSOLES: Chronometric Capacitor Constriction Anchor *Can be used from your inventory. It buffs the damage on abilities like Gravity Well, Subspace Vortex, and It's Very Cold in Space (all of which are Science bridge officer abilities). However, maybe I should replace Chrono-Capacitor Array trait for this instead. Same goes for any ability that is a Lt. Captain Information. If you are feeling squishy, the Temporally Shielded Datacore is a better choice for scitorp builds. And think about what makes them usefull. Crypto1,000kw CAT Natural Gas/Propane generator 2 year warranty 4 hrs on rebuild enclosure available. Until it was replaced by Exotic Modulation that is as I didn't like how Delphic Tear Generator or Constrictor Anchor worked on my build. Neither item you have currently is exceptional. Your build seems really short on Cat2 exotic damage. Not all starships can equip dual heavy cannons. With 4 Focusers and constant chaining of Aux to Structural you should have 5 stacks pretty reliably. Active Power - Dynamic Power Redistributor Module +0. I use it to help get my Control. Console - Universal - Delphic Tear Generator Bonus exotic damage 5 Science Consoles Console - Science - Exotic Particle Field Exciter 75 EPG Console - Universal - Plasma Storm Module Does pretty good damage Console - Universal - Neutronic Eddy Generator Does even more damage than Plasma Storm if placed wellI utilize a Sphere Builder Science Edoulg Science vessel with a Torpedo, Cannon build with Delphic anti proton weapons. Only one Wide Arc Heavy Cannon can be equipped at a time. It has passive +15% energy weapon damage for the DEW-Sci fans out there as well as 21. Shields drastically reduce the effects of kinetic damage. Delphic Distortion Quantum Torpedo Launcher Mk XV [CritD/Dm][CrtD]x4 Epic Fore Weapon 3 Gravimetric Photon Torpedo Launcher Mk XV [CritD/Dm][CrtD]x3[Arc] Epic. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. Group enemies in front at 5km and watch all the nice damage floaters go fly. In the limited testing I did for this, I noticed all weapons and BOFF powers also locked out while the experimental weapon was locking on. Change them to universal consoles like Bioneural Infusion Circuit (Lobi), Delphic Tear Generator (exchange/lockbox), Tachyokinetic Konverter (Lobi), Temporal Disentanglement Suite (Episode Reward), Zero Point Module (Romulan Reputation), Dynamic Power Redistributor Module (Atlas or Box from exchange), in general anything that boosts. That's kinda fun. Aside from being passive as people noted, it's popular because it gives bonus exotic damage, also known as "cat2" exotic damage. If you want more damage, very cold in space, subspace vortex. 5% Damage to all Exotic Damage abilities. The Delphic Tear ability generates an anomaly which deals radiation damage to enemies caught within. Delphic Antiproton weapons have a chance to drastically increase your Critical Chance. Delphic Applications Set for the 2pcs Delta Alliance Ordinance and used the 3pcs Morphogenic Armaments since this ship has more tac slots onboard. I wanna do something like a battlecruiser from StarCraft, and I know what ship I'll use, I need help with deciding weapons. Delphic tear generator gives more damage. Also makes my head spin when I use it. All of the single target abilities are generally underwhelming for raw damage potential. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. The Console - Universal - Delphic Tear Generator is obtained from the Sphere Builder Lock Box and [Infinity Prize Pack: Cross-Faction or Salvaged Console]. | Console - Science - Exotic Particle Field Exciter Mk XIV [EPG] | Big EPG boost, some buffs to shields Tactical Consoles | Console - Universal - Delphic Tear Generator | 20% Cat 2 boost to Exotic Damage. +1. Improved Exotic Particle Generator Advanced Long Range Targeting Sensors Advanced Hull Penetration Improved Shield Weakening. (And the Delphic Torpedo launches a lot of torps even on just a HYT1). While under the effects of Storm, you will gain a large boost to your damage for a short time. #19. Change your Hull Reinforcement for Particle generator amplifier. It's an EPG build on a tactical captain flying arguably the best ship for science in the game.